Pure white cannot be recovered
When a pixel is recorded at (255, 255, 255), the sensor has discarded all original color and texture information. No free tool can restore what was never captured.
Privacy-first · Processed in your browser
Drag a clipped shot in. We analyze the histogram, compress the highlights, lift the shadows, and rebuild tone in a single click. No upload to our servers, no signup, no paywall.
Your photos never leave your device. How this works
How it works
Every stage happens in your browser. There is no account, no watermark, no paid tier — just an honest auto fix powered by a rule-driven exposure corrector.
One-click uploader accepts JPG, PNG, WebP and HEIC up to 40 MB. Drag, browse, or paste from your clipboard.
We measure luminance distribution and highlight-clipping ratio in a Web Worker — no pixels ever sent to a server.
A small decision graph maps clipping stats to a tuned shoulder curve, shadow lift, contrast restoration and saturation recovery.
Parameters are uploaded to a WebGL fragment shader; the processed frame is encoded straight to disk. About one second for a 6-MP photo.
An interactive before / after slider lets you verify the result, then downloads a high-quality JPEG to your device.
Why some shots can't be fully restored
The bigger the blown-out area, the less detail any tool can pull back. Once a channel is capped at 255, the original information is unrecoverable by definition.
What we can do — and do well — is: compress partially clipped highlights, lift shadow detail back into balance, restore midtone contrast, and re-saturate skin and foliage tones washed out with the exposure.
When a pixel is recorded at (255, 255, 255), the sensor has discarded all original color and texture information. No free tool can restore what was never captured.
If one or two RGB channels still hold headroom, or the clipping is confined to a small sky, tone mapping can redistribute the surviving detail.
Generative inpainting can plausibly hallucinate realistic texture in blown-out zones, but requires server-side GPU time. We keep the free tier strictly rule-based.
Some competitors resample your image before processing, masking clipping as "enhancement." We operate at the resolution you give us.
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